The Last Stand of the Plushies
A downloadable game for Windows
Play as a plushie trying to defeat evil creatures created by the mind of a crazy kid! During the day, you play in a roguelike level, collecting weapons and saving plushies that act as towers in the night. At night, the game turns into a tower defense game in which the player must survive with the towers they collected during the day. If you fail, you have to restart all the way from the beginning!
We wanted to create a game that was quick, fun, and challenging for all types of players. Additionally, we wanted to create a game that blends the popular roguelike genre with tower defense, something that has not been explored before.
*Please note: There is a bug that messes up the level transition between the TD levels if you access the tutorial. So your playthrough is not interrupted, click a plushie from the hotbar at the bottom to select it, and then hover your mouse to a stump to place it. No need to click-and-drag, just click and it automatically attaches to the mouse.
Credits:
Producer/Scrum Master: Storm Kaffenberger
Lead Artist: Katie Pearson
3D Modeler: Carter Shipes
Gameplay Engineer: Matt Boyer
Audio Engineer: Sam Stewart
Soundtrack Designer: Ross Woods
Desert Plant/Desert Mountain/Tree models courtesy of craftpix.net
Status | In development |
Platforms | Windows |
Author | PlushieDevs |
Genre | Action |
Tags | 2D, Creepy, Cute, Low-poly, Monsters, plushie, Roguelike, Singleplayer, Tower Defense |